Thomas Cherry

Principal Environment Artist @1047 Games

Atlanta, GA, US
MOBILE NUMBERS
+14•••••••15

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WORK HISTORY

Jan 2025 — Present

Principal Environment Artist @1047 Games

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Denver, CO, US

EDUCATION

2009 — 2013

Savannah College of Art and Design

Bachelor of Fine Arts (B.F.A.), Interactive Design and Game Development

ABOUT THOMAS CHERRY

Software Proficiency: Blender, Substance, ZBrush, 3ds Max, Maya, UE5, CryEngine 3, UE4, Unity, Creative Suite‎, Marvelous Designer, Gaea, Quixel SUITE, Perforce, JIRA Skills: Well versed in environment building approaches Communicative team player Hard surface modeling Attentive to PBR and lighting Sculptural texturing and Stylization Material creation and baking Strong attention to detail and big picture ideas Lighting and post Shader development (non-scripted)

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