Thomas Cherry
Principal Environment Artist @1047 Games
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WORK HISTORY
Principal Environment Artist @1047 Games
Denver, CO, US
EDUCATION
Savannah College of Art and Design
Bachelor of Fine Arts (B.F.A.), Interactive Design and Game Development
ABOUT THOMAS CHERRY
Software Proficiency: Blender, Substance, ZBrush, 3ds Max, Maya, UE5, CryEngine 3, UE4, Unity, Creative Suite, Marvelous Designer, Gaea, Quixel SUITE, Perforce, JIRA Skills: Well versed in environment building approaches Communicative team player Hard surface modeling Attentive to PBR and lighting Sculptural texturing and Stylization Material creation and baking Strong attention to detail and big picture ideas Lighting and post Shader development (non-scripted)
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