Tarun
3D Game Artist & Prop Specialist | High-Quality Game Assets | Maya Professional | PBR
- Role
- 3d Artist and Graphic Designer at Sparkle Event & Promotion Support
- Location
- West Delhi, DL, IN
- LinkedIn followers
- 500 followers
About Tarun
I’m a 3D Game & Prop Artist specializing in modeling and texturing high-quality game assets for real-time engines. I focus on creating clean, optimized, and visually strong props that enhance immersion and storytelling.I work across the full asset pipeline — from blockout to final textured models — using Maya, Blender, ZBrush, and Substance Painter, with a strong understanding of PBR workflows and Unreal Engine integration.I enjoy collaborating with designers and developers to turn concepts into production-ready assets, and I’m always pushing to improve realism, performance, and artistic quality. Core Skills: 3D Modeling • Prop Creation • Texturing • PBR Workflow • Game-Ready Assets Tools: Maya • ZBrush • Substance Painter • Unreal EngineI’m currently open to Junior / 3D Game Artist / Prop Artist opportunities.
Experience
3d Artist and Graphic Designer
Sparkle Event & Promotion Support
Jan 2026 — Present · Dwarka, IN
Education
School of open learning (DU), Delhi, New Delhi
B.A, Political Science
MAAC
3d maya, 3D Modeling and Texturing artist
Maya Academy of Advanced Cinematics
3d modeling and Texturing Artist – Diploma
Central Board of Secondary Education
Pursing B.A Program
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