Stephan Tanguay

Sr Technical Designer @Flat2vr Studios

Toronto, ON, CA
MOBILE NUMBERS
+91 *********19

Signup · Get unlimited contacts

WORK HISTORY

Oct 2025 — Present

Sr Technical Designer @Flat2vr Studios

View department →

Leading gameplay design and prototyping for VR adaptations using Unreal Engine. Responsibilities include- Prototyping core gameplay systems, mechanics, and UI/UX interactions- Owning VR gameplay and interaction design to ensure engaging, intuitive, comfortable experiences- Guiding feature design from concept to final implementation through documentation, iterative feedback, and close collaboration with engineering- Facilitating rapid iteration through playtesting and user feedback.

SKILLS

Interactive StorytellingUser Interface DesignTechnical ArtActionscriptUser-Centered Design3dAnimationInteraction DesignAfter EffectsMotion GraphicsFlashAugmented RealityEnvironment DesignUnity3dWeb DesignUser Experience DesignVirtual RealityGame DesignGame DevelopmentUser InterfaceFront-EndVideo GamesUser ExperienceMultimedia

ABOUT STEPHAN TANGUAY

Stephan Tanguay is a celebrated game designer with a passion for crafting immersive VR experiences. His diverse set of skills encompasses VR game design, game development, creative direction, level design, and system design, making him a contributor to the world of virtual reality gaming.Stephan has had the privilege of working on several VR games and experiences that have received recognition and awards, including titles like \"Slugterra VR\"(Hologate),\"Mission Maybe\"(Zero Latency), and \"The Book of Distance\"(Steam VR).In addition to his professional accomplishments, Stephan is honored to share his insights on XR/VR/AR design as a speaker on the global stage. He also actively participates in fostering a sense of community as a leader of the largest VR meetup group in Canada. Through organizing over 70 events, he strives to create a collaborative space where creators can come together to exchange knowledge and share their experiences. Stephan sees himself not just as a game designer but as someone contributing positively to the VR games industry.AWARDS2021 Canadian Game Awards - Nominated Best AR / VR Game - SlugterraVR2021 CANADIAN SCREEN AWARDS Best Immersive Experience - Book of Distance2021 THE WEBBY AWARDS - Virtual & Remote - Best Narrative Experience - Book of Distance2020 Beyond the Frame Festival - VR Story Award - Book of Distance2020 JAPAN PRIZE - DIGITAL MEDIA DIVISION - Best Work - Book of Distance2020 THE FWA AWARDS - FWA of the Day- Book of Distance2020 KAOHSIUNG FILM FESTIVAL - Golden Fireball Award VR - Book of Distance2018 Webby Honoree ( Games / Action ) Blasters of the Universe2013 IKIDS : Best Learning App Time Tremors AGO2012 BANFF 2012 ROCKIES : Nominated Best Cross-Platform Project - Non-Fiction Programs2009 THE WEB MARKETING ASSOCIATION : Outstanding Achievement in Web Development – Estée Lauder2009 IAC “Consumer Products - Websites” Estée Lauder Redesign2008 Applied Arts Interactive Media : W/15 Online Single Award “Jeep Terrain”2008 Cannes Lions Interactive Advertising Nomination Estée Lauder Redesign2009 Webby Award Nomination “Jeep Terrain”2009 Chief Marketer - INTERNET-BASED TRIAL RECRUITMENT WINNER “Jeep Terrain”2009 Automotive Aftermarket Award Best Rich Media “Jeep Terrain”2009 Promo Magazine Award Trial Recruitment “Jeep Terrain”

This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.

Stephan Tanguay — Sr Technical Designer at Flat2vr Studios in Toronto, ON, CA | Unifers