Sunil Naik
Graphics Hardware Engineer @ Intel Corporation | GPU Design Verification
- Role
- Graphics Hardware Engineer at Intel
- Location
- Bengaluru, KA, IN
- LinkedIn followers
- 500 followers
About Sunil Naik
Graphics Software Engineer with experience on console programming, 3D rendering techniques, AR/VR application development and GPU Design Verification.Major Skills- DX12, OpenGL ES 3.1, PS4 Graphics APIs- OpenCV & Computer Vision- Kinect V2GPU Design Verification- Content development for 3D/Compute- IP validation - Debug and analyse complex issuesProgramming / Game Engines- C/C++, Python- Unity3D programming (C#)- Ruby
Experience
Graphics Hardware Engineer
Aug 2022 — Present · IN
GPU Design verification, GPU Microarchitecture- Graphics Hardware Debug and Validation- 3D and GPGPU content development and E2E strategy- Tracking and Monitoring multiple projects parallelly
Education
KLES College Of Engineering & Technology Belgaum
Bachelor of Engineering - BE, Computer Science
Skills
- Opengl
- Dreamweaver
- 3d Architectural Rendering
- Kinect
- Animation
- Lua
- Video Games
- Computer Graphics
- Virtual Reality
- Shaders
- Ps3
- Ps4
- C
- Programming
- Augmented Reality
- C++
- Opencv
- Mel
- Game Programming
- Flash
- Maxscript
- Hlsl
- Texture Work
- Vulkan
- 3d Studio Max
- Maya
- Python
- User Interface
- Opengl Es
- Photoshop
- Playstation
- Debugging
- Shader Model 5.0
- Collada
- User Interface Design
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