Stuart Walls
Art Director @Expression Games
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WORK HISTORY
Art Director @Expression Games
EDUCATION
NEWI
BTEC, Art and Design
Yale College
A Level, Maths and Statistics, Design Communication
Darland High School
GCSE, 9 GCSE's
NEWI
BA, Graphic Design
SKILLS
ABOUT STUART WALLS
I have been in the world of game development for over two decades, starting out on PS1 all the way through to latest gen consoles and PC and I am passionate about what I do.I have worked for a variety of companies including Electronic Arts, Bizarre Creations, Activision, Evolution Studios, Codemasters and now Firesprite / Sony Playstation Some of the titles I have worked on include, Battlefield Modern Combat, The Club, James Bond Bloodstone, Blur, Driveclub, Driveclub VR, Driveclub Bikes, and Onrush.I have held lead and principal positions in both environment and vehicle teams before moving onto Associate Art Director then Art Director in my current role. I have a wealth of experience in team leadership and management both in house and through external outsource teams. I have covered a very wide range of modelling, texturing, lighting and rendering techniques in multiple disciplines. Along with art direction, I specialise in hard surface modelling and asset design, creating or working from concepts including vehicle and weapon design as well as realistic modelling utilising CAD data.Skills include: Direction and creation of vehicles, environments and assets, defining styles, mood, lighting and creation techniques, as well as team leadership and mentoring.
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