Stirling Dimitrius

3d Artist @Snap Inc.

Pasadena, CA, US
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jan 2023 — Present

3d Artist @Snap Inc.

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Santa Monica, CA, US

EDUCATION

2006 — 2009

The Art Institute of California - San Francisco

Bachelor of Science (BS), Game Art and Design

2001 — 2005

Saint Francis High School

High School

ABOUT STIRLING DIMITRIUS

I am an experienced 3D character artist who loves creating characters that are grounded by believable anatomy, yet still inspire the viewer’s imagination. I’m skilled in the full game-character pipeline: high poly sculpting, low-poly retopo, efficient UV mapping/layouts, PBR and hand-painted texturing, as well as asset prep for game engines. My primary tools are: Zbrush, Maya, 3D Coat, Substance Painter, Photoshop, Marmoset Toolbag, and Unreal Engine.

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