Steven Bender
Animation Director @Cloud Imperium Games
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WORK HISTORY
Animation Director @Cloud Imperium Games
Collaborate with executive team to identify and plan animation requirements for projects • Lead and motivate the animation team to realize overall goals and deliver a successful project on time • Assist production in the creation and overall management of the animation schedule and resource plans • Source and create critical game ready animation content • Liaise with outsourcers for additional animation content at appropriate quality standards • Track and approve completed animation content from outsourcers or junior artists • Oversee the lifecycle of animation content through the pipeline • Collaborate with Gameplay and Animation Programmers to brainstorm technical ideas and solutions • Establish the animation production pipeline and enforce the process throughout the project cycle • Work with production to adjust project goals and design revisions on the fly as necessary to adapt to changing situations to meet established schedules • Identify potential problems in the animation pipeline and work with the production to prevent them • Support production to keep studio executive staff up to speed on product status and vision through the preparation and presentation of appropriate project materials (e.g, milestone updates, demos, etc.)
SKILLS
ABOUT STEVEN BENDER
Experienced Animation and Cinematic Director with extensive experience in motion capture,…
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