Steven Hernandez
3D Technical Artist | XR Developer | ASU XR Technology Studies Graduate
- Role
- 3d Technical Artist at Schemata, Inc.
- Location
- Phoenix, AZ, US
- LinkedIn followers
- 500 followers
About Steven Hernandez
Extended reality software developer and student studying at Arizona State University. I…
Experience
3d Technical Artist
Oct 2024 — Present
Lead capture of real-world assets with photogrammetry, LiDAR, and 3D Gaussian Splatting for defense and enterprise training applications.Own end-to-end capture pipeline: multi view capture and photography, camera calibration, Gaussian Splat training, and real time engine-ready exportsBuild and automate workflows with Python, Houdini, and custom tools to streamline data ingest, clean-up, decimation.Researching and integrating emerging volumetric methods to push fidelity and performance.Optimize assets for desktop, and mobile.Collaborate with engineering and operations teams to integrate capture data into larger content pipelines efficiently.Authored standards in capture, training, and pipeline management.Produce technical breakdowns, reels, and demos showcasing real-time Gaussian Splatting and simulation fidelity for marketing and trade shows.
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