Stephen Flood

Senior Level Designer @Behaviour Interactive

Montreal, QC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Nov 2025 — Present

Senior Level Designer @Behaviour Interactive

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Montreal, QC, CA

EDUCATION

2005 — 2009

McGill University

BA, Philosophy, Computer Science

2002 — 2005

Saint John High School, Saint John

International Baccalaureate Diploma, Programme 2005

2011 — 2012

Vancouver Film School

Game Design, Game Design

SKILLS

NetworkingLuaHtmlLinuxQuality AssuranceCProgrammingUnreal EditorGame DesignJavascriptC++PerlHavok Engine ToolsVforgeSoftware DevelopmentPythonScriptingJavaWindowsUnity3dMac Os XXnaGame DevelopmentUnreal Engine 3FlashLevel DesignActionscriptC#

ABOUT STEPHEN FLOOD

Game and Level designer in the Montreal area in the industry since 2012. Currently working as a Senior Level Designer at Eidos Montréal; most recently working on quests for Fable, and previously focusing on puzzles and combat for Marvel\'s Guardians of the Galaxy, and on challenge tombs for Shadow of the Tomb Raider as well as several undisclosed projects. McGill University graduate with double major in Philosophy and Computer Science. Later studied video game design at the Vancouver Film School acting as project manager on final student project. Provided game design and level design at Gameloft, working on Gangstar Vegas as well as an unreleased project. Afterwards at CM Labs, provided level design and scripting on a number of simulation training products.

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Stephen Flood — Senior Level Designer at Behaviour Interactive in Montreal, QC, CA | Unifers