Stephen Bosco

Technical Art Director @Behaviour Interactive

Montreal, QC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Dec 2022 — Present

Technical Art Director @Behaviour Interactive

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Montreal, QC, CA

Dead By Daylight

EDUCATION

2005 — 2006

Toronto Film School

Digital Film & Television Production

N/A

Centennial College

Bachelor's degree, 3D Modelling & Animation for Games

SKILLS

Substance DesignerBroadcastArt DirectionUser Interface DesignSubstance PainterAnimationCinema 4dAfter EffectsMotion GraphicsTraditional AnimationCompositingUnreal Engine3d Tracking3d ModelingTeam LeadershipFilmCreative DirectionUnityGame Design

ABOUT STEPHEN BOSCO

A tale as old as time. As a child growing up with Lego it taught me how to build worlds and tell stories using my imagination and a few small bricks. The child like wonder of being able to combine all these individual pieces into a infinite number of story worlds never quite went away.As a Technical Art Director at Behaviour Interactive, I lead the technical art and visual development of Dead By Daylight, one of the most popular asymmetric horror games in the world. I have over 15 years of experience in computer graphics, working across film, games, and immersive experience design.My strengths include team leadership, creative direction, art direction, and project management of realtime experiences. I have a passion for creating cinematic and immersive experiences that engage and inspire audiences.I still play with Lego.

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Stephen Bosco — Technical Art Director at Behaviour Interactive in Montreal, QC, CA | Unifers