Stephanie Brenham
3d Lead Programmer @Ubisoft
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WORK HISTORY
3d Lead Programmer @Ubisoft
EDUCATION
University of Toronto - University College
Hon. B. Sc., Computer Science Specialist
SKILLS
ABOUT STEPHANIE BRENHAM
With a rich background in rendering technical leadership, my career has been marked by exceptional achievements in various domains. Starting in Film and VFX, I brought leadership to the mental ray for Maya integration exposing customers to native Monte Carlo ray tracing which can be used to create stunning visual effects. Transitioning to the gaming industry, I am now a valued technical leader of Ubisoft in rendering. In the Far Cry 6, which won a 2021 Navgtr for Outstanding Graphics, I showcased my ability to keep a team focused and committed to success. Alongside my technical prowess, I have also established myself as an influential Keynote speaker, having delivered highly regarded keynotes at the Meta Software Summit 2022 and ACCU 2023. Notably, I also presented an esteemed talk on ray tracing in Far Cry 6 at GDC 2022. My ability to inspire and motivate teams has been a driving force in fostering a strong desire for continuous improvement in my teams. I was of the 50 people named to the 2021 Game Awards Future Class out of the thousands of people nominated worldwide. This achievement marks my commitment to creating a welcoming development environment that’s driven by excellence.
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