Stephan Bugnon

Software Manager - Gpu Shader Compilers @AMD

Antibes, FR
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Nov 2022 — Present

Software Manager - Gpu Shader Compilers @AMD

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Software manager in AMD\'s Radeon GPU Shader Compiler R&D Software team.Leading a team of engineers to develop and optimize LLVM Shader Compiler features for the next generation of AMD RDNA GPUs.

SKILLS

Embedded SystemsOpenvgEmbedded SoftwareOpengl EsSoftware EngineeringSystems EngineeringLinuxUnixScriptingGpuSystèmes EmbarquésElectronicsSystem ArchitectureLanguagesCBashMatlabGitEclipseSimulationsTestingElectrical EngineeringSignal ProcessingComputer Science

ABOUT STEPHAN BUGNON

Software Manager in the semiconductor industry with a strong engineering background in embedded software and excellent language and communication skills.Had the amazing opportunity to live in France, the United Kingdom, Germany and the United States. Love working with multicultural teams from all over the globe, with a track record of managing successful projects with teams located in the United States, Mexico, UK, France, Germany, the Czech Republic, Romania, Serbia, India, China and Japan.

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Stephan Bugnon — Software Manager - Gpu Shader Compilers at AMD in Antibes, FR | Unifers