Stefano Moscardini

Game Designer @Cmon Limited

Rome, IT
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Mar 2025 — Present

Game Designer @Cmon Limited

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EDUCATION

2000 — 2006

Università di Pavia

Psychology

SKILLS

PhotographyPerformance ArtReportageTravel PhotographyFashion PhotographyPhoto EditingCommercial PhotographyArchitectural PhotographyPerforming ArtsPortrait PhotographyContemporary ArtDigital PhotographyEvent PhotographyApple ApertureSoundtrackPhotoshopWritingConceptual ArtMusicPhotosLightroomCreative WritingFine Art PhotographyImage EditingSound DesignPortraitsArt

ABOUT STEFANO MOSCARDINI

Up until now, I\'ve managed to live quite a few different lives, and from each one of them I have inherited quite a few different skills that are what defines me today, both as a person and a professional. Before settling down as a Game Developer for CMON, I\'ve been working as a reportage and portrait photographer for 15 years, a nomadic and adventurous time I spent travelling around Europe and getting into anthropological spaces I would have never even dreamed of. While I was at it, I\'ve co-founded SPECTRE, an artist collective whose work was exhibited in cool places like Paris, Lyon, Rome and Caracas just to name a few. Before that, I used to be a humble psychology student and an amateur musician with a burning interest for coding. Well, a burning interest for everything, really.

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Stefano Moscardini — Game Designer at Cmon Limited in Rome, IT | Unifers