Sirada Jensen

Lead Level Designer @Certain Affinity

Toronto, ON, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jan 2025 — Present

Lead Level Designer @Certain Affinity

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EDUCATION

2005 — 2008

IT-Universitetet i København

MSc. in, Media, Technology, and game

2002 — 2004

København Teknisk Skole

Diploma, Multimediadesign

2004 — 2005

Aalborg University

BSc. in Medialogy, Interactive and new media

SKILLS

MayaGame DevelopmentVideo GamesAnimationCinematicsCharacter AnimationXbox 360Level DesignPs3GameplayGame DesignUnity3d

ABOUT SIRADA JENSEN

I am a Senior Level Designer with over 16 years of experience working on titles and I specialize in gameplay mission design, layout, blocking, scripting and prototyping levels. I also do have experience working on Cinematic design. I particularly enjoy working on set pieces and missions and I had the opportunity to work on such notable moments throughout my career. Here\'s a few highlights of memorable missions I owned over the years- “Dead Space” mission in Dead Space Remake- “Stealing Thunder” tank mission in Far Cry 6- “Killbox” mission in Watch Dogs Legion- “The Escape” Balloon Chase mission in Assassin’s Creed Unity - The Prologue mission in Ghost Recon: Future Soldier - The Queensborough bridge collapse in Crysis 2Published titles I worked on- Dead Space Remake- Far Cry 6 - Watchdogs Legion- Far Cry Primal- Assassin’s Creed Unity- Splinter Cell: Blacklist- Ghost Recon: Future Soldier- Crysis 3 (pre production only)- Crysis 2

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Sirada Jensen — Lead Level Designer at Certain Affinity in Toronto, ON, CA | Unifers