Siddharth Swarup
Principal Artist | Creature & Hard-Surface Modeling | AAA Game Development/Crafting Creatures & Worlds for AAA Games
- Role
- Principal Artist at TransPerfect
- Location
- Bengaluru, KA, IN
- LinkedIn followers
- 500 followers
About Siddharth Swarup
I am a Principal 3D Artist with over 11 years of experience shaping immersive worlds for the \"gaming and production industry\". My expertise spans \"creature modeling, digital sculpting, and hard-surface asset creation\", with contributions to globally recognized franchises such as \"Hogwarts Legacy, Call of Duty, Assassin’s Creed, Atlas Fallen,\" and more.At the intersection of \"artistic vision and technical mastery\", I specialize in bringing characters, environments, and creatures to life through a deep skill set that covers the \"entire 3D pipeline\":• Modeling & Sculpting: High-Poly & Low-Poly organic and mechanical modeling (Maya, ZBrush, 3ds Max)• Digital Sculpting & Cleanup : High-resolution creature/character development & 3D scan cleanup• Cloth, Hair & Details : Cloth creation (Marvelous Designer), Hair/Fur (Maya XGen, ZBrush Fibermesh), blend shapes & subsurface scattering• Optimization & Game-Ready Assets : Retopology, UV mapping, texturing, LOD creation, and asset optimization for next-gen performance• Rendering & Visualization : Final render expertise with Maya (Arnold, Mental Ray), Marmoset Toolbag, Unreal Engine, and Substance workflows Game Credits : Hogwarts Legacy | Call of Duty: Black Ops | Assassin’s Creed Odyssey | Atlas Fallen | Overkill’s The Walking Dead | Starlink: Battle for Atlas and moreDriven by curiosity and a love for storytelling through art, I thrive on pushing creative and technical boundaries to deliver assets that elevate gameplay and cinematic experiences.Let’s connect if you’re passionate about \"3D art, world-building, or gaming innovation\".
Experience
Principal Artist
Mar 2025 — Present · Bengaluru, IN
Education
Gossner College,Ranchi,India
Intermediate of Commerce, Business/Commerce, General
2003 — 2004
Maya Academy of Advanced Cinematics, Mumbai, India
Advance Diploma in 3D Animation and Visual Effects, Animation,Visual Effects
2009 — 2010
Sikkim Manipal Institute of Technology - SMU
Bachelor of science in multimedia, Information Technology
2006 — 2008
Kendriya Vidyalaya
School education
1993 — 2002
Skills
- Sketching
- 3d Modeling
- Mental Ray
- Keyshot
- 3d Studio Max
- Maya
- Graphic Design
- Zbrush
- Modeling
- After Effects
- Photoshop
- Illustrator
- Texturing
- Computer Games
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