Shefin Mohammed Shefin Shad
Unreal Engine Artist (Virtual Production) @Qube Cinema
Signup · Get unlimited contacts
WORK HISTORY
Unreal Engine Artist (Virtual Production) @Qube Cinema
EDUCATION
Kerala University, Thiruvananthapuram
Bachelor of computer Science , Information Technology
Marthoma College of Science and Technology, Chadayamangalam
Bachelor's degree, Computer Science
Image Creative Education
High School Diploma, Modeling, Virtual Environments and Simulation
ABOUT SHEFIN MOHAMMED SHEFIN SHAD
I am a 3D Generalist specializing in high-end texturing, V-Ray look development, photoreal rendering, and grooming. With 4+ years of production experience delivering assets for Target.com and a year-long engagement with Epic Games through Sketchfab, my work centers on crafting visually accurate, polished, and production-ready outputs across product, environment, and prop pipelines.My core strength lies in creating physically-accurate materials, building complex V-Ray shader networks, and lighting scenes for crisp, photo-realistic results. I have extensive experience handling hair & fur, V-Ray Fur, grooming techniques, and fine-detail surface work that elevates both hero assets and high-volume retail models.Beyond look-dev, I’ve contributed to Unreal Engine projects where I focused on environment creation, lighting, optimization, and cinematic rendering, bringing storytelling, atmosphere, and realism together within real-time constraints.I collaborate effectively with modelers, animators, and pipeline teams, always aiming for pixel-level accuracy, clean renders, and production efficiency. Whether for e-commerce, games, or cinematic projects, I bring a deep understanding of materials, light, and visual realism that defines the final quality of a project.If your team needs a specialist who can push visuals from good to exceptional, I’d be glad to connect.
This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.