Shaun Baker

Project Director @Electric Square

Horsham, GB
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Apr 2024 — Present

Project Director @Electric Square

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Brighton, GB

Currently working with Blizzard on Diablo 4 as the Project Director for the Electric Square team.

EDUCATION

2008 — 2010

City College Brighton

BTEC, Games Design

2011 — 2014

University of Hertfordshire

Bachelor's degree, 3D Games Art

SKILLS

UnrealscriptBlueprint ScriptingGame DesignTexturingEnvironment ArtGame DevelopmentUnreal Engine 4Photoshop3d ArtistUdkUnreal Engine 3Unity3dConcept DesignZbrushMudbox3d Studio MaxMayaUnreal EditorLevel DesignCryengineVideo Games

ABOUT SHAUN BAKER

Realtime virtual worlds with interactive elements has always been a massive focus to me. The idea of creating worlds from imagination and letting an audience interact with them in a unique way, is, in my opinion the most expressive medium available today. I have always been a massive gamer and a technical thinker with a creative side. I ponder about philosophy, space, theories and just about anything that I can get my mind on. I initially started out as a 3D environment artist, to have a direct impact on the visuals of virtual worlds feels invigorating, but to ultimately bring those worlds to life I took it upon myself to learn programming and tying in the technical side to bring intelligence to the experience. Day by day I see myself creating full experiences for clients, doing most of the heavy lifting on the art/programming and design side, working well with critique and feedback and generally pushing myself and others further. Portfolio at: 3Ds max- Maya- Modo- Zbrush- Unreal Engine 4 (Blueprints, lighting, Shaders/Materials and tools)- Substance Designer/Painter

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