Romain Pergod

Art Director @Ocellus Services - Art & Production

Lille, FR
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

May 2021 — Present

Art Director @Ocellus Services - Art & Production

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Honored to collaborate with talented artists at OCELLUS to create high-quality, creative, and engaging visual content for iconic games like BRAWL STARS, CLASH ROYALE, and FORTNITE.In my role, I work closely with clients and artists to ensure coherence, creativity, and the highest quality of our assets, respectful of the SUPERCELL franchises and communities.BRAWL STARS: Collaborated on 40+ illustrations for social media and marketing, achieving over 2.5M likes on Instagram. Managed 40+ loading screen illustrations with the team. Crafted 180+ profile pictures and 40+ Brawler Portraits. Developed the original concept for Pin Maker (https://pinmaker.brawlstars.com). Designed a massive mural (67 x 4.5 m) for the Brawl Stars World Finals 2022. Completed several concept art missions for environments and character skins.CLASH ROYALE: Contributed to the pre-production and launch of the Battle Banners feature. Managed the creation of over 400 battle banner illustrations with the team over the years. Story-board and animatic of several animated Battle Banner.FORTNITE (Art Direction by Cyril Corallo) Contributed to launching the partnership with EPIC GAMES x OCELLUS. Produced a lot of branding designs for the game updates, including illustrations, logos, posters, user interfaces, and maps for the Fortnite world map.Thanks to Cyril Corallo for his trust and support.

EDUCATION

2000 — 2003

Lycée Berthollet

BAC, ES (option ES)

2003 — 2004

Lycée des Métiers de l'Audiovisuel et du Design Léonard de Vinci

Mise à Niveau en Arts Appliqués

2006 — 2007

ESAAT

DMA, cinéma d'animation

2004 — 2006

Lycée des Métiers de l'Audiovisuel et du Design Léonard de Vinci

BTS, Communication visuelle (option multimédia)

ABOUT ROMAIN PERGOD

a 40-year-old French designer born in Annecy. I work in the video game/animation industry for 18+ years. My job consists in designing graphics assets, concept arts, or visual identities, in production or pre-production, for various video games or animated films which are quite original, colorful, and fun. I\'m fond of digital painting. I can do speed paintings, illustrations, user interfaces or any other type of visuals.My time is currently dedicated to OCELLUS, an high-quality art outsourcing studio: I contributed to FORTNITE, BRAWL STARS, CLASH ROYALE, CLASH QUEST, SQUAD BUSTERS, MO.CO, EVERDALE, and other Supercell projects.As a freelancer, I worked on more than 160+ missions for clients as SUPERCELL, EPIC GAMES, NAMCO BANDAI, OCELLUS Studio, CYBER GROUP Studio, ANKAMA Studio, TOKKUN Studio, SUPAMONKS, FRANCE.TV.Studios, etc. Previously, I worked 13 years at ANKAMA Studio on various projects: WAKFU (MMORPG/The Series/The Trading Card Game/Mini), DOFUS (MMORPG/Mini/3D), Boufbowl, Abraca, Krosmaga, the Ankama mobile cell (Nindash/Cosmobot/Wakfu brotherhood/Various prototypes), WAVEN and several unannounced pre-production and projects. In 2018-19, we published 4 mobile games on iOS/Android stores!Lastly, I\'m a digital art teacher at ECV School (since 12+ years) and Art FX.For more informations and artworks, please visit my website:

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Romain Pergod — Art Director at Ocellus Services - Art & Production in Lille, FR | Unifers