Peter Sekula
President and CEO @ Matterfield | 3D Scanning, Pipeline, and Development
- Role
- President and CEO at Matterfield
- Location
- Raleigh, NC, US
- LinkedIn followers
- 500 followers
About Peter Sekula
I am the President and CEO of Matterfield, a photogrammetry and 3D scanning services company that I founded in 2019 after working on Season 1 of Disney\'s The Mandalorian. My company provides high-quality 3D content for clients who need realistic and immersive environments for their projects, whether they are in the entertainment, education, or engineering industries. We have a worldwide production team of 20 people and a network of external photographers who capture bespoke content from key biomes around the world.My passion for environment art and visual storytelling has driven my career for over 20 years in the video game industry, where I worked on titles such as the Tom Clancy\'s series, Far Cry 4, and The Division. I have extensive experience in real-time rendering, shaders, materials, and budgeting for desktop and mobile platforms. I have also automated end-to-end photogrammetry and 3D scanning production processes using ASP.Net, REST API, and cloud-based services, making my company more efficient and scalable. I enjoy mentoring, collaborating, and creating tools that make people\'s lives easier and more creative.
Experience
President and CEO
Jan 2020 — Present · Raleigh, NC, US
Management Experience- Served as CEO, successfully growing company from 1 person to 20 person worldwide production team with revenue <1m- Secured clients interested in photogrammetry and 3D scanning content for their libraries and user base- Positioned the company as more than an outsourcing team, but as a critical part of clients\' production and an extension of their team, providing technical advice and guidance resulting in long-term partnerships and repeat business- Built, trained, and funded large team of external photographers for bespoke content acquisition and 3d scanning from key biomes around the world.Technical Experience- Complete end-to-end photogrammetry and 3d scanning specialization for large-scale, mass production- Developed and maintained Matterfield Agent, a RESTful API written in ASP.Net Core, which serves as the backbone of Matterfield\'s production, processing, and delivery of 3d scan and photogrammetry content via deployment to a render farm of PCs on-site- Utilized Airtable for asset metadata and production management. Automation tasks, external outsourcing management, project tracking. Integrations with Matterfield Agent- Amazon AWS S3 content storage management, C# API- Javascript for online scripting (Airtable). Python for computer vision and image processing (Numpy, Rawpy, ScikitLearn)- Developed a C# Reality Capture API rolled into Matterfield Agent to fully automate and script photogrammetry and 3d scan processing- Wrote QA and content tools in Unity for internal and external teams to quickly review content and provide feedback.
Education
Art Institute of Philadelphia
Computer Animation
1999 — 2000
School of Communication Arts
Certificate of Digitial Animation
2000 — 2001
Skills
- Environment Art
- Game Mechanics
- Zbrush
- Art Direction
- Computer Games
- 3d Modeling
- Video Games
- 3d Studio Max
- Lighting
- Console
- Game Design
- Xbox 360
- Gameplay
- Texturing
- Art
- Team Management
- Digital Art
- 3d
- Game Development
- Ps3
- Perforce
- Level Design
- Photoshop
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