Sean Chan

Principal Software Engineer at Riot Games

Role
Principal Software Engineer at Riot Games
Location
Bellevue, WA, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

About Sean Chan

Technology expert with 7+ years of experience leading area/domain teams (lead of leads) made up ofmultiple small teams to deliver quality results- 9+ years managing and mentoring engineers and managers of engineers. Involved in all aspects ofhiring, performance management and career coaching. Adept at building and nurturing high-velocityengineering and mixed-discipline teams- Strong communicator that bridges the gap between engineering, leadership, and other disciplines.Independent Games Festival (2013) Student Showcase Honorable Mention - Chrono Disfunglement.Independent Games Festival (2012) Student Showcase Winner - Pixi.Independent Games Festival (2008) Design Innovation Award Finalist - Battleships Forever.IGFChina (2011) Excellent Student Winner (2nd place, student category)- Pixi.Skilled in all aspects of game development including: Game design, Programming, Pixel Art, Sound and Music.Specialties: Rapid Game Prototyping - Effective game prototypes almost instantly.Game Design - Self-published and developed games in a wide variety of genres.

Experience

  1. Principal Software Engineer

    Riot Games

    Sep 2025 — Present · US

Education

  • Temasek Polytechnic

    Dip. Communications & Media Management, Mass Communications, Broadcast TV production & performance, Journalism and writing

    2002 — 2005

  • DigiPen Institute of Technology

    B.S.C Real Time Interactive Simulation, Computer Science

    2011 — 2013

Skills

  • C
  • Programming
  • Game Development
  • Video Games
  • Game Programming
  • User Interface Design
  • Actionscript
  • Game Mechanics
  • Game Design
  • Opengl
  • C++
  • Flash
  • Web Games

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Sean Chan — Principal Software Engineer at Riot Games in Bellevue, WA, US | Unifers