Sean Walsh
Principal Software Engineering Manager at Microsoft
- Role
- Principal Software Engineering Manager at Microsoft
- Location
- Seattle, WA, US
- LinkedIn followers
- 500 followers
About Sean Walsh
Engineer and manager with 25+ years of experience in the video games industry and credits…
Experience
Principal Software Engineering Manager
Mar 2013 — Present
Currently, running the Engineering team of a Halo game.Previously, building a small team to work at the cross-section of games and AI, applying cutting-edge tech to future Halo titles and the way we develop them. Formerly, Engineering manager overseeing the development of Halo Infinite gameplay, multiplayer, user interface, game life-cycle, front end, economy, customization, etc.Managed an organization of 35+ Microsoft full-time employees and an even greater number of contingent staff at multiple partner studios. Mentored colleagues across all career stages, from principal-level managers and senior individual contributors to early-career professionals and interns, fostering growth and development at every level.Wrote, reviewed, and submitted code on a daily basis for over a decade across multiple Halo titles.In it from the start for the love of games, game development, and the Halo fans who share this passion.
Skills
- Perforce
- Multiplayer
- Computer Games
- Flash
- Visual C++
- Game Design
- Game Development
- Gameplay Programming
- Video Games
- Xbox
- User Interface
- Lua
- Game Programming
- Gameplay
- Xbox 360
- Psp
- Ps3
- Console
- Unreal 3
- Unrealscript
- Actionscript
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