Sean Walsh

Principal Software Engineering Manager at Microsoft

Role
Principal Software Engineering Manager at Microsoft
Location
Seattle, WA, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

About Sean Walsh

Engineer and manager with 25+ years of experience in the video games industry and credits…

Experience

  1. Principal Software Engineering Manager

    Microsoft

    Mar 2013 — Present

    Currently, running the Engineering team of a Halo game.Previously, building a small team to work at the cross-section of games and AI, applying cutting-edge tech to future Halo titles and the way we develop them. Formerly, Engineering manager overseeing the development of Halo Infinite gameplay, multiplayer, user interface, game life-cycle, front end, economy, customization, etc.Managed an organization of 35+ Microsoft full-time employees and an even greater number of contingent staff at multiple partner studios. Mentored colleagues across all career stages, from principal-level managers and senior individual contributors to early-career professionals and interns, fostering growth and development at every level.Wrote, reviewed, and submitted code on a daily basis for over a decade across multiple Halo titles.In it from the start for the love of games, game development, and the Halo fans who share this passion.

Skills

  • Perforce
  • Multiplayer
  • Computer Games
  • Flash
  • Visual C++
  • Game Design
  • Game Development
  • Gameplay Programming
  • Video Games
  • Xbox
  • User Interface
  • Lua
  • Game Programming
  • Gameplay
  • Xbox 360
  • Psp
  • Ps3
  • Console
  • Unreal 3
  • Unrealscript
  • Actionscript

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Sean Walsh — Principal Software Engineering Manager at Microsoft in Seattle, WA, US | Unifers