Sean Bae

Tech Art Specialist at Treyarch

Role
Tech Art Specialist at Treyarch
Location
Santa Monica, CA, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

Experience

  1. Tech Art Specialist

    Treyarch

    Oct 2019 — Present · Santa Monica, CA, US

    Call of Duty - Cold war / Vanguard / MW3 / Black Ops 6 / Black Ops 7 : Next Gen Console - PS5, Xbox, PC Lead / direct character & creature animation tech / tools solutionMTX skins, zombies, creatures rigging & pipeline supportExternal teams rigging task distribution, quality controlDistribute day to day missions and guidelinesContribute character / animation tech R&D, solution, provision and goalsAutomation, AI rigging and skinning system R&D and pipeline implementation

Education

  • University of Southern California

    Master of Science - MS, Integrated Design, Business and Technology

    2021

  • Academy of Art University

    BFA, Animation & VFX

    2005 — 2008

  • Massachusetts Institute of Technology

    Master Certificate, Data Science and Machine Learning

    2022 — 2023

  • Santa Monica College

    Computer Programming Certificate, Computer Science

    2011 — 2015

  • School of Visual Arts

    Undergraduate - Transferred, Graphic Design

    2004 — 2005

Skills

  • Unreal Engine 4
  • Unity3d
  • Python
  • C++
  • Perforce
  • Dynamics
  • Character Animation
  • Character Rigging
  • Mel
  • Illustrator
  • Ps3
  • Php
  • After Effects
  • Game Development
  • Java
  • Animation
  • Html
  • Rigging
  • Premiere
  • Flash
  • Final Cut Pro
  • 3d Studio Max
  • Maya
  • C#

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Sean Bae — Tech Art Specialist at Treyarch in Santa Monica, CA, US | Unifers