Scott Moakes
Director of Game Engineering
- Role
- Director of Game Engineering at Topgolf
- Location
- Dallas, TX, US
- LinkedIn followers
- 500 followers
About Scott Moakes
Motivated and results-driven developer with 15+ years of experience building games, applications and experiences for a variety of platforms both independently and collaboratively. Strong background in Computer Science and Game Design, with a deep knowledge of software design practices. Demonstrated expertise in game development, including gameplay, physics, graphics, and networking. Proven track record of delivering successful games and applications for iOS, Android, VR/AR and others.Two questions I always ask myself when developing something new- What is the intended response- How do we evoke that response in a playful way?Whether it\'s a game, a website, a haunted house; these questions drive the next unique experience to immerse our players, users or scare-lovers in the exact way we want to. This is why I do what I do.Always open to chat to anyone interested in games and digital experiences on here or at s••••@cheesesandwichstudios.com. Come say hi!
Experience
Director of Game Engineering
Dec 2024 — Present
Skills
- Software Development
- Scrum
- Iphone Development
- Objective-C
- Mobile Games
- Video Games
- Opengl Es
- Xna
- Mobile Game Development
- Opengl
- Android
- Iphone
- Game Design
- Game Programming
- Javascript
- Ios Development
- C++
- Java
- Level Design
- Lua
- Game Development
- Ios
- Gameplay
- C
- C#
- Php
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