Saurabh Gupta
Head of Pipeline @Fablefx
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WORK HISTORY
Head of Pipeline @Fablefx
ON, CA
ABOUT SAURABH GUPTA
Hi, Thanks for visiting my profile! When I was younger, films and television got me through some very difficult times in my childhood. They shaped my thoughts & personality in many ways even. I was obviously very grateful to have them in my life and truly understood the powers of transformation the medium holds. They give people inspiration and hope. So, as I came of age, I decided to pursue films & television as a career so I could give back to the industry and have been doing so mostly ever since, apart from a short detour. I consider myself lucky to have had the privilege and honour of working at some really amazing places and learning from incredible teachers. I owe my success to their guidance & blessings. I chose to build pipelines because I believe that is where I can bring the most benefit to the spectacular artists I get to work with every day. Pipeline technology can rapidly transform how art is made and can genuinely provide them with the best tools to explore what they are capable of. They inspire me every day and I hope to give them the tools to take on their challenges and win. I root for each & every one of them every day! I bring over 15 years of experience building production pipelines in visual effects and animation. Though I didn\'t do it intentionally, I have naturally come to specialise in multisite pipelines, asset management systems and production tools (bidding, payroll, production tracking etc.). I\'m good at all the other sectors of the pipeline too but I have happened to make more of these than others. Having said that, I studied, learnt and built pipelines based on what was needed by my customers and that has been and continues to be the guiding principle for me. And that I\'m very lazy and am naturally motivated to find the solutions that I can build once and forget about. Have a nice day! Note: I can work with: Python, FastAPI, Django, Shotgrid, PyQt, JavaScript, NodeJS, ReactJS, NextJS, ftrack, MEL, PyMel, Unity3D, Maya, Nuke, Houdini, Katana, a bit of Clarisse.
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