Sarah Thompson
Technical Artist @美国艺电公司
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WORK HISTORY
Technical Artist @美国艺电公司
CA
Supported the content creation team in delivery of UFC3 DLC, UFC4, and UFC4 DLC • Wrote tools in Python and C# for both Maya and internal tech to support artists • Monitored game builds, identified causes of build failures, and collaborated with partner groups to get them fixed • General troubleshooting to unblock artists • Documentation of internal tools and workflows • Collaborated with game team to ensure smooth integration of assets • Testing and prototyping new features • Acted as TA point of contact for UFC4 DLC
EDUCATION
Capilano University
Engineering Transition Program
British Columbia Institute of Technology
Computer Systems Technology Diploma Part-Time, Computer Science, 95 average
Georgia Institute of Technology
Master's of Computer Science, Computer Science
The University of British Columbia
Bachelor of Applied Science, Civil Engineering
Emily Carr University of Art
Communication Design
ABOUT SARAH THOMPSON
Technical Artist at Electronic Arts (EA)
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