Sarah Kelly
Versatile Software Engineer & IT Professional | Master\'s in IT | Experienced in Security, Logistics & Full-Stack Development | Innovative Problem Solver | Results-Oriented Team Player
- Role
- Software Engineering Fellow at General Assembly
- Location
- Seattle, WA, US
- LinkedIn followers
- 500 followers
About Sarah Kelly
As a Software Engineer at General Assembly, I developed full-stack applications using a…
Experience
Software Engineering Fellow
Sep 2022 — Present
Capstone Project: Toddler Time- Developed a full-stack MERN application that allows users to find activities within a variety of early development categories that can be added to an activity plan to entertain and teach a toddler at home- Utilized React, Node.js, Express, MongoDB, CSS, and HTML/JSX/JavaScript Project 3: Goal Tracker Application - Worked on a team with two other software engineers to develop a full-stack application that allows a user to create goals for productivity, track their progress towards completion, and create rewards for motivation- Utilized Python, HTML, and CSS along with GitHub to develop application- Volunteered to be GitHub manager and successfully managed GitHub workflow and prevented merge conflicts during project developmentProject 2: Kelly Academy Database- Utilized Node.js, Express.js, and MongoDB to develop a full-stack CRUD application that tracks data relating to a preschool academy- Created appropriate data entities with M:M and 1:M relationships as needed. Implemented OAuth authentication allowing therestricted access to certain features, such as editing and deleting resources within the app- Implemented complete CRUD data operations between all data entities- Delivered and deployed a styled full-stack application with a consistent and neat presentation using HTML and CSS styling that met alltechnical requirementsProject 1: Hangman Game- Designed a browser game with win/loss logic as Project 1 for General Assembly’s Software Engineering Immersion Program- Used HTML, CSS, and JavaScript to render a game in the browser within 7 days- Delivered and deployed a working in-browser game of Hangman that satisfied all technical requirements including win/loss logic andrendered win/loss messages using HTML, conventional code including proper indentation and white space, sensible namingconventions, and a clean, styled, presentation.
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