Samuel Asher Rivello
Senior Unity Developer @Foresight Sports
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WORK HISTORY
Senior Unity Developer @Foresight Sports
Design high-quality, scalable, and maintainable Unity apps Develop new features to meet user feedback, business objectives Mentor junior engineers, contribute to continuous improvement
EDUCATION
Penn State University
Bachelor of Arts, Integrative Arts (Digital Media Studies)
Digital Onion
Team / Project Management, Business
Landmark
Personal & Professional Growth, Training & Development, Organizational Leadership
SKILLS
ABOUT SAMUEL ASHER RIVELLO
Hello! I live and breathe gaming! I have 20+ years of experience in cross-platform game development with over a decade as a Unity Certified Developer. My Mission: To educate and entertain with interactive technology Engines: Unity, Dots, Godot, Html5, Raylib Languages: C#, C++, GDScript, TypeScript Specializations: Architecture, Prototyping, Gameplay, Tools, XR, Web3RESUME & PORTFOLIO SamuelAsherRivello.com/contactKEYWORDSAccounts • Ad Mediation • AI Ethics • AI Integration • AI Research • Analytics • API Integration • AR • Artificial Intelligence (AI) • Asset Management • Audio • Augmented Reality (AR) • Audio • Backend • Behavior Trees • Bug Tracking • Champion • CI/CD Pipelines • CICD • Cloud Computing • Collaborate • Community Outreach • Content Delivery • Content Management • Continuous Integration • Crash Reporting • Data Analysis • Debugging • Deployment Strategies • Design Patterns • Developer Experience • DevOps • Documentation Creation • ECS/DOTS • Framework • Educational Training • Engage Your Players • Engagement • Evangelist • Feature Implementation • Feedback Collection • Game Architecture • Game Economy • Game Jams • Gameplay Systems • Godot • Graphics Optimization • Hackathons • HTML5 • Image Manipulation • In-App Purchases • Interaction Design • Interactive Narratives • Lead Workshops • Learning Management Systems (LMS) • Lighting Techniques • Localization • Pipelines • Mentoring Teams • Microservices • Monetization • Multiplayer Networking • Online Learning Platforms • Optimization • Optimization Techniques • Physics Simulation • Pipeline Automation • Player Engagement • Player Experience • Playtesting • Prototyping • Prototyping Frameworks • Publishing • Quality Assurance (QA) • Rendering • Pipelines • Scene Management • Scripting Languages • Scalable Solutions • Shader Development • Software Design • System Architecture • Teaching • Test-Driven Development (TDD) • Tools • UI • Unit Testing • Unit-Testing • User • Experience (UX) Design • User Interface (UI) • User Research • Version Control • Video • Virtual Reality (VR)
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