Sam Gage
Director @Engage Software
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WORK HISTORY
Director @Engage Software
VR/XR design consultation- Independent and contract development- Games and realtime immersive applications- Clients include nDreams and Maze Theory
EDUCATION
University of Staffordshire
BSc Hons, Computer Games Design
SKILLS
ABOUT SAM GAGE
18 years professionally designing and building motion control video games and immersive software.Specialising in immersive experience design, VR UX and interaction.Worked on Project Morpheus, building prototypes to guide hardware decisions and developing the core gameplay mechanics for PlayStation VR Worlds.Built the first interactive VR experience to win a Cannes Lion.Led core technology (nTeract) and gameplay development at nDreams.Set up a development team, studio and pipelines to deliver mental healthcare applications with immersive technology.A track record of delivering high-end VR & AR content and setting new benchmarks for the industry.Skills- Team formation - Studio management - Client on-boarding and brief development - Feasibility analysis - Rapid prototyping - Technical and asset specification - Tools and production pipeline design - Application development - Tracking and determining best practices for gaming hardware - Concise, coherent documentation - Technical drawing and storyboards
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