Sam Gage

Director @Engage Software

Bristol, GB
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jun 2021 — Present

Director @Engage Software

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VR/XR design consultation- Independent and contract development- Games and realtime immersive applications- Clients include nDreams and Maze Theory

EDUCATION

2005 — 2008

University of Staffordshire

BSc Hons, Computer Games Design

SKILLS

Video GamesOutsourcingConsultingUnity3dVideo Game DesignVirtual RealityVideo Game DevelopmentHtmlStoryboardingWiiFishAsp.netFlashVisual C#Game PrototypingGame DevelopmentJqueryAdobe Creative SuitePs3GameplayAfter EffectsPhotoshopJavascriptIllustratorSpatial DesignZbrushProficient in Microsoft OfficePerforce3d AnimationActionscriptLevel DesignCssConsoleMotion ControlGame Design3dScriptingProductionFlash AnimationAnimation

ABOUT SAM GAGE

18 years professionally designing and building motion control video games and immersive software.Specialising in immersive experience design, VR UX and interaction.Worked on Project Morpheus, building prototypes to guide hardware decisions and developing the core gameplay mechanics for PlayStation VR Worlds.Built the first interactive VR experience to win a Cannes Lion.Led core technology (nTeract) and gameplay development at nDreams.Set up a development team, studio and pipelines to deliver mental healthcare applications with immersive technology.A track record of delivering high-end VR & AR content and setting new benchmarks for the industry.Skills- Team formation - Studio management - Client on-boarding and brief development - Feasibility analysis - Rapid prototyping - Technical and asset specification - Tools and production pipeline design - Application development - Tracking and determining best practices for gaming hardware - Concise, coherent documentation - Technical drawing and storyboards

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Sam Gage — Director at Engage Software in Bristol, GB | Unifers