Samuel Blake
Creature Modeler & Groom Artist @Scanline Vfx
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WORK HISTORY
Creature Modeler & Groom Artist @Scanline Vfx
Montreal, QC, CA
Digital Human/Creature Dev Dept- Grooms - Organic Sculpting - Hard-surface modeling - Wrap4D/Tracking - Optimized UV mapping The Flash (2023): • Groom artist ONE PIECE (2023) • Groom artist
EDUCATION
Kris Costa - Fly On The Wall course
3D Photo-real Likeness
Ballyfermot College (BCFE)
Bachelor's Degree & Certificate, Classical Animation (2D)
ABOUT SAMUEL BLAKE
I am a Character & Groom Artist working in VFX and Games, where I create realistic and stylized digital humans and creatures for feature films and TV series. I have over 22 years of experience in the art and design industry, working across various domains such as VFX, games, advertising, documentary, toys, and prosthetics. My core competencies include organic and hard-surface sculpting, texturing, grooming, technical animation, and creature FX, using tools such as ZBrush, Maya, Mari, Substance Painter, XGen, and Houdini. I also have a strong background in 3D character animation, traditional hand-drawn animation, and digital painting, with an advanced level in Adobe Photoshop, Illustrator, InDesign, and video editing. I have a degree in Classical Animation from Ballyfermot College, Dublin, where I learned the principles of animation, cinematic composition and visual language. My passion is to bring characters and creatures to life with artistry and realism, and to collaborate with talented teams and clients in the film and TV industry. https://linktr.ee/SamBlakeArt
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