Ryan Salvatore

Lead Landscape Artist at Bethesda Game Studios

Role
Lead Landscape Artist at Bethesda Game Studios
Location
Rockville, MD, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Ryan Salvatore

Technically-minded artist focused on environment art and world building. Enjoyer of node-based, non-destructive procedural art creation and all things terrain. Always striving to learn not just more about art but all aspects of the development process to improve myself and the team\'s final product.

Experience

  1. Lead Landscape Artist

    Bethesda Game Studios

    Jan 2024 — Present · Rockville, MD, US

Education

  • James Madison University

    BS, Studio Art, SMAD, Digital Video, 3D Animation

    2000 — 2004

Skills

  • Photoshop
  • Normal Mapping
  • Game Development
  • Perforce
  • Zbrush
  • World Building
  • 3d
  • 3d Modeling
  • Game Mechanics
  • Texturing
  • Video Games
  • Video Editing
  • Game Design
  • Xbox 360
  • Low Poly Modeling
  • Uv Mapping
  • 3d Studio Max
  • Maya
  • Environment Art
  • Texture Painting

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Ryan Salvatore — Lead Landscape Artist at Bethesda Game Studios in Rockville, MD, US | Unifers