Ryan Salvatore
Lead Landscape Artist at Bethesda Game Studios
- Role
- Lead Landscape Artist at Bethesda Game Studios
- Location
- Rockville, MD, US
- LinkedIn followers
- 500 followers
About Ryan Salvatore
Technically-minded artist focused on environment art and world building. Enjoyer of node-based, non-destructive procedural art creation and all things terrain. Always striving to learn not just more about art but all aspects of the development process to improve myself and the team\'s final product.
Experience
Lead Landscape Artist
Jan 2024 — Present · Rockville, MD, US
Education
James Madison University
BS, Studio Art, SMAD, Digital Video, 3D Animation
2000 — 2004
Skills
- Photoshop
- Normal Mapping
- Game Development
- Perforce
- Zbrush
- World Building
- 3d
- 3d Modeling
- Game Mechanics
- Texturing
- Video Games
- Video Editing
- Game Design
- Xbox 360
- Low Poly Modeling
- Uv Mapping
- 3d Studio Max
- Maya
- Environment Art
- Texture Painting
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