Ryan Hipple

Full Stack Game Engineer at Meta

Role
Senior Full Stack Engineer - Bigboxvr at Meta
Location
Pittsburgh, PA, US
LinkedIn followers
500 followers

About Ryan Hipple

I am a game engineer and team engineering director who focuses on engineering as a service. I love working on interdisciplinary teams and collaborating with artists and designers to build robust, modular systems that allow everyone to contribute to the final result.I have over a decade of experience working with Unity and pushing it to the limits, building for non-traditional platforms with unique interfaces. Some of these include VR/AR, theme park rides, motion controls, and tons of secret prototype projects.

Experience

  1. Senior Full Stack Engineer - Bigboxvr

    Meta

    Jan 2022 — Present

    Building out the new user generated content driven Sandbox mode for the VR Battle Royal game, Population: One.

Education

  • Commonwealth University-Bloomsburg

    B.S., Computer Science

    2003 — 2007

  • Carnegie Mellon University

    Master, Entertainment Technology

    2007 — 2009

Skills

  • Game Design
  • Python
  • Video Games
  • Gameplay
  • Scripting
  • Java
  • Game Development
  • C++
  • Opengl
  • Gameplay Programming
  • Perforce
  • C#
  • Game Programming
  • Unity3d
  • Android

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Ryan Hipple — Senior Full Stack Engineer - Bigboxvr at Meta in Pittsburgh, PA, US | Unifers