Rupesh Mandke
Director - Engineering, Snapdragon Game Studios at Qualcomm
- Role
- Director - Engineering, Gaming & Snapdragon Studios, India at Qualcomm
- Location
- Mumbai, MH, IN
- LinkedIn followers
- 500 followers
About Rupesh Mandke
Languages: C | C++ Domains: Computer Games | Military Simulations | CG-VFX | CADExpertise- Team building & Leadership for Games & Graphics- Computer Graphics : OpenGL | Vulkan | D3D | Ray Tracing | Shaders- Unity3D & Unreal Engine - Mixed Reality Development Highlights- Solution Architect for Games & Interactive media- Game Engine development & performance improvements- Experience with SolidAngle\'s Arnold & Pixar\'s Renderman- Development using Maya API (Viewport 2.0)- Experience on Gamebryo, Torque Engine, Ogre3D, Reality & Infernal Game Engines- Integrations experience of Middlewares like SpeedTree, BINK with Game Engines- Renderman Shading language, RiFilter usage for CG-VFX movies- CAD Software development (OpenGL)
Experience
Director - Engineering, Gaming & Snapdragon Studios, India
Aug 2022 — Present · Hyderabad, IN
Education
University of Mumbai
BE, Computer Engineer
2001 — 2005
Skills
- Directx
- Game Engines
- Opengl
- Video Games
- Shaders
- Game Programming
- Programming
- Perforce
- Game Development
- Game Design
- Ogre
- Console
- Renderman Shading Language
- Unity3d
- Maya
- C++
- 3d
- Computer Graphics
- Mobile Games
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