Rupesh Mandke

Director - Engineering, Snapdragon Game Studios at Qualcomm

Role
Director - Engineering, Gaming & Snapdragon Studios, India at Qualcomm
Location
Mumbai, MH, IN
LinkedIn followers
500 followers

About Rupesh Mandke

Languages: C | C++ Domains: Computer Games | Military Simulations | CG-VFX | CADExpertise- Team building & Leadership for Games & Graphics- Computer Graphics : OpenGL | Vulkan | D3D | Ray Tracing | Shaders- Unity3D & Unreal Engine - Mixed Reality Development Highlights- Solution Architect for Games & Interactive media- Game Engine development & performance improvements- Experience with SolidAngle\'s Arnold & Pixar\'s Renderman- Development using Maya API (Viewport 2.0)- Experience on Gamebryo, Torque Engine, Ogre3D, Reality & Infernal Game Engines- Integrations experience of Middlewares like SpeedTree, BINK with Game Engines- Renderman Shading language, RiFilter usage for CG-VFX movies- CAD Software development (OpenGL)

Experience

  1. Director - Engineering, Gaming & Snapdragon Studios, India

    Qualcomm

    Aug 2022 — Present · Hyderabad, IN

Education

  • University of Mumbai

    BE, Computer Engineer

    2001 — 2005

Skills

  • Directx
  • Game Engines
  • Opengl
  • Video Games
  • Shaders
  • Game Programming
  • Programming
  • Perforce
  • Game Development
  • Game Design
  • Ogre
  • Console
  • Renderman Shading Language
  • Unity3d
  • Maya
  • C++
  • 3d
  • Computer Graphics
  • Mobile Games

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Rupesh Mandke — Director - Engineering, Gaming & Snapdragon Studios, India at Qualcomm in Mumbai, MH, IN | Unifers