Rachel Quitevis
VFX Artist ➡️ GDC
- Role
- Vfx Artist at Beyond-Fx
- Location
- Dallas, TX, US
- LinkedIn followers
- 500 followers
About Rachel Quitevis
Hello! I\'m a VFX Artist from Dallas, Texas. I\'ve shipped projects such as Destiny 2 Renegades Expansion, Doom The Dark Ages, God of War Ragnarok, Borderlands 3, and Super Lucky\'s Tale.I had the privilege of exploring several disciplines of 3D art while contracting at Playful, where I began my career in the video games industry. At Gearbox, I provided art contract support to the character and level art teams to get Borderlands 3 and its DLCs optimized and out the door. During the pandemic in 2020, I returned to school to pursue real-time VFX. A year later, I completed my VFX reel and signed a contract with Santa Monica Studio to work on God of War Ragnarok, in my first official role as a VFX Artist.In June 2023, I celebrated my sixth anniversary as a game developer and my first anniversary with Blizzard Entertainment working on their new IP, the unannounced Survival Game. I am currently an Intermediate VFX Artist at the co-development studio Beyond-FX, and I am elated to be part of their team!Besides video games, I also love bonding with all my animals, working on my 1990 Mazda Miata, reading books, rock climbing, drawing, singing and songwriting on my guitar, collecting plants, and juggling 12 other creative hobbies.
Experience
Vfx Artist
Apr 2024 — Present · US
Collaborations:Doom The Dark Ages (2025) by id StudioDestiny 2: Renegades (2025) by BungieGDC Speaker 2025 \"Are You Visually Literate? Crafting Clear and Satisfying VFX\"GDC Speaker 2026 \"Controlled Chaos: 12 Principles of Design for VFX\"- Creating cinematics and gameplay VFX for external client projects- Learning client\'s tools and establishing relationships with their team to fit seamlessly into their pipeline- Communicating with client team on a daily basis to align goals and expectations- Contributing VFX knowledge and assets to Beyond-FX\'s internal database- Engaging in semi-weekly internal art reviews.|- Pursuing continued education in VFX from internal peers and external resources.
Education
Dallas College
Game and Interactive Media Design
2010 — 2017
University of North Texas
Graphic Design
2011 — 2012
Berkner High School
High School, Music Performance, General
2006 — 2010
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