Rowan Buchanan
Lighting Artist @Halon Entertainment
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WORK HISTORY
Lighting Artist @Halon Entertainment
Glasgow, GB
Producing visuals for gaming titles in Unreal Engine 5.• Version control workflow using P4V & UGS to push/pull changes across the UK & US teams.• Creating lighting setups in Unreal Engine using lighting rig blueprints.• Utilising Lumen lighting.• Using Level Sequences to store unique lighting setups for character, bundle kits & props. Ensuring a non destructive workflow.• Accessing Frontend to ensure assets are implemented correctly.• Implementing feedback given by the Epic Games\' team through ShotGrid.• Working closely with Lead to ensure Lego™ figurines have correct sheen in final renders.• Creating blueprints for \'decor bundle packs\' so assets can be shown in the Fortnite™ Store in a turnaround format for players to view before purchasing.
ABOUT ROWAN BUCHANAN
Hey, I\'m a 3D Artist with with experience in both contracted work and individual…
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