Rosche Rheeder

Producer & Game Designer @Lucid Rain Studios

Edmonton, AB, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jul 2021 — Present

Producer & Game Designer @Lucid Rain Studios

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Edmonton, AB, CA

Model and sculpt 3D props and environments for games on multiple platforms - Solid understanding of PBR rendering, texture, material, its relationship with lighting, and UV unwrapping and layout - Proficient using Blender, Substance Painter, Designer, Marmoset Toolbag 4 - Proficient using Unreal Engine 4 and 5 - Create both high and low poly meshes and texture resolutions - Prepare preliminary design studies and adaptations of alternatives for review - Proficient in Electronic Document management systems such as: GitHub, SourceTree - Strong artistic sense with an eye for detail, composition, and value/color theory

EDUCATION

2015 — 2018

Saskatchewan Polytechnic

Diploma, Drafting/Design Engineering Technologies/Technicians

2009 — 2013

Linkside High School

High School Diploma

2014 — 2015

TID - Training Institute for Draftsmen

Certificate, Structural Steelwork Detail Draftsmen

ABOUT ROSCHE RHEEDER

I’m one of three Founders and a Game Director at Lucid Rain Studios, bringing stories to…

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Rosche Rheeder — Producer & Game Designer at Lucid Rain Studios in Edmonton, AB, CA | Unifers