Robin Scher

Artist and Bytesmith

Role
Pipeline Supervisor and Developer at Method Studios
Location
Seattle, WA, US
LinkedIn followers
500 followers

About Robin Scher

Doing computer generated visual effects for TV, Film and specialty distribution since…

Experience

  1. Pipeline Supervisor and Developer

    Method Studios

    Feb 2021 — Present

    A lead architect and developer of the new Unified Pipeline for all the Company 3 business units. Plan, schedule, and allocate tasks for all development teams. Primary developer for app launch, configuration, render farm, transcoder, and Flame integration. Supervisor for the legacy pipeline, maintaining a full production schedule and optimizing render costs on both legacy and new pipelines. Supervise, train, and mentor other developers and TDs. Represent the pipeline team to executives, department heads, and production leads. Regular communication with vendors like Autodesk, AWS, and Foundry.

Skills

  • Php
  • Mel
  • Adobe Photoshop
  • Feature Films
  • Windows
  • Html
  • Adobe Illustrator
  • Python
  • 3d
  • Scripting
  • Animation
  • Javascript
  • C++
  • Assembler
  • Maya
  • Rendering
  • Irix
  • Visual Effects
  • Nuke
  • Labview
  • Adobe Creative Suite
  • Compositing
  • Film
  • Concept Design
  • Sql
  • Mac Os
  • Linux
  • Mental Ray
  • After Effects
  • Motion Graphics
  • Photoshop
  • Solaris
  • Illustrator
  • Vray

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Robin Scher — Pipeline Supervisor and Developer at Method Studios in Seattle, WA, US | Unifers