Robert Vogel

Sr. Product Manager, Game Designer & Artist

Role
Game Designer & Artist at Bethesda Game Studios
Location
Los Angeles, CA, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Robert Vogel

I\'m a full-stack developer turned product manager with a diverse background in Internet software engineering, design, and management, spanning over 25 years. This has given me a well-rounded skill set, a unique edge, and an exceptional ability to lead cross-team efforts and communication between groups in an organization. I create products through the eyes of both the consumer and the engineer.Most notably, I spent over 7 years at MySpace during its time as the largest social network and one of the highest visited websites on the Internet. From working directly with co-founder Tom Anderson, all the way up to Justin Timberlake\'s creative teams for the 2013 relaunch, I served in many roles, creating high-visibility products and features used by hundreds of millions of people across multiple platforms. Scalability is built into everything that I produce, and I am comfortable in high-speed, high-stakes environments.As a product manager I owned, designed, and maintained several core products at MySpace, including Photos, Videos, Music, Analytics, and other special partner projects. At various points as an engineering manager I was responsible for application security, release management, and both back-end and front-end feature development teams for many projects.I am well-versed in Scrum and other Agile methodologies, and have served in Product Owner, Scrum Master, and Scrum team member roles. I have a long background with and deep understanding of digital content and brand integration, from creative, technical, and business perspectives.My industry experience is diverse, ranging from design and branding, social networking, digital content, entertainment, to property development, hospitality, and most recently video game development and design.Personally, I\'m actively involved in music production & commercial licensing, and photography.I am currently seeking Product Management / Producer opportunities in the Los Angeles area.

Experience

  1. Game Designer & Artist

    Bethesda Game Studios

    Mar 2017 — Present · US

    Working under the Studio Director to create downloadable content for the company\'s flagship titles (Skyrim Special Edition, Fallout 4, Fallout 76.)Responsibilities include research, conceptualization, design, and implementation of content, working end-to-end on the full development pipeline, including the creation of new art assets, quest and level design, writing, gameplay, and programming.Secondary responsibilities include contractor onboarding, documentation, art review, code review, and general support for the initiative.

Education

  • American School, Chicago

    Diploma

    1992 — 1997

Skills

  • Software Development
  • Scrum
  • Asp.net Mvc
  • Actionscript
  • Microsoft
  • Mysql
  • People Management
  • Css
  • Web Development
  • Information Architecture
  • Product Management
  • Digital Content
  • Infrastructure Planning
  • Social Networking
  • Product Design
  • Web Analytics
  • Release Management
  • Sql
  • User Interface Design
  • Budgets
  • Web Applications
  • Javascript
  • Monetization
  • .net
  • Design
  • Agile Methodologies
  • Management
  • Analytics
  • Development Management
  • Project Planning
  • Budget Analysis
  • Ruby
  • Scalability
  • Start-Ups
  • Strategic Partnerships
  • Lamp

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Robert Vogel — Game Designer & Artist at Bethesda Game Studios in Los Angeles, CA, US | Unifers