Roberto Godoy
Creative Digital Sculptor, Chevrolet & Performance Interior Studio at General Motors.
- Role
- Senior Creative Digital Sculptor at General Motors
- Location
- Warren, MI, US
- LinkedIn followers
- 500 followers
About Roberto Godoy
As a Senior Creative Digital Sculptor at General Motors, I develop creative, high-quality digital surfaces that align innovative design vision with rigorous engineering requirements. With over 30 years of experience in the automotive industry, I collaborate closely with multidisciplinary teams to deliver Class-A surface models using tools such as Autodesk Alias, NX Unigraphics, and Blender, always balancing aesthetic intent, technical criteria, and manufacturing feasibility.My expertise spans the full development process—from interpreting sketches and renderings to delivering production-ready digital models that meet engineering specifications and support robust, feasible solutions. I focus on surface quality, continuity, and highlights, ensuring every model maintains design integrity while satisfying packaging, fit, and production constraints.Driven by a continuous pursuit of excellence in automotive design, I am proud to contribute to General Motors’ culture of innovation and to the ongoing evolution of the Chevrolet brand.
Experience
Senior Creative Digital Sculptor
Apr 2026 — Present
As a Creative Digital Sculptor, I work at the intersection of design and engineering, developing digitally sculpted surface models from initial concept through to final production surface. I partner closely with Creative Design, Studio Engineering, and Clay Sculpting teams to ensure that every surface both meets engineering criteria and preserves the integrity of the design theme.I’m highly skilled in sketch interpretation and translating design input into precise 3D models, using advanced digital sculpting tools to create surfaces that align with both design vision and engineering specifications. I actively contribute to problem solving, collaborating with cross-functional partners to resolve feasibility challenges and deliver high-quality outcomes.My work is grounded in a strong understanding of production and manufacturing processes as they relate to surface development, including:Die pull and draftGrainingParting lines, gap and flush relationshipsFormability requirementsVehicle packaging and integration requirementsI focus on delivering:Aesthetic quality – surface continuity, highlights, and design fidelityEngineering requirements – flanges, fit, and technical criteriaProduction requirements – modeling tolerances and supplier-ready surfacesThroughout each program phase, I evolve models to the required level of design maturity, ensuring surfaces are production-feasible while staying true to the original creative intent.
Education
Centro Universitário Belas Artes de São Paulo
Design de Produto, Design
2000 — 2005
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