Robert Fink

Principal Character Artist @ Squanch Games!

Role
Principal Character Artist at Squanch Games
Location
Vancouver, WA, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Robert Fink

I am always looking to meet like minded individuals who are passionate about games! If I were not working on games I do not know what I would be doing, it\'s what I love doing most. Character art is where I thrive and work hardest to improve all the time. Not to say I wouldn\'t be passionate about creating environments that have an interesting art style and character to them;P I also love coming up with new game ideas, writing up game design documents and gathering references for art direction. Specialties: 3D modeling, Sculpting, Poly flow, Low Poly, Texturing,Proficiencies in Maya, 3DS Max, Zbrush, Photoshop, Efficient Uv layout techniques.Portfolio: http://finklematter.artstation.com/

Experience

  1. Principal Character Artist

    Squanch Games

    Sep 2023 — Present · Raleigh, NC, US

Education

  • The Art Institute of Portland

    Bachelors, Game Art & Design

    2007 — 2011

Skills

  • Game
  • Blender
  • 3d
  • High Poly Modeling
  • World Building
  • Level Design
  • Uv Mapping
  • Pre-Visualization
  • Hard Surface Modeling
  • Gameplay
  • Photoshop
  • Shader Creation
  • Props
  • Environment Modeling
  • Texture Artist
  • Computer Graphics
  • 2d Art
  • Environment Art
  • Illustration
  • Particle Systems
  • Marmoset
  • Game Development
  • Digital Illustration
  • Premiere
  • Digital Painting
  • 3d Modeling
  • Unreal Engine 3
  • Adobe Photoshop
  • Video Games
  • Digital Sculpting
  • 3d Studio Max
  • Maya
  • Unreal Editor
  • Speedtree
  • Texture Painting
  • Game Art
  • Character Modeling
  • Game Engines
  • Zbrush
  • Pc Games

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Robert Fink — Principal Character Artist at Squanch Games in Vancouver, WA, US | Unifers