Robert Fink
Principal Character Artist @ Squanch Games!
- Role
- Principal Character Artist at Squanch Games
- Location
- Vancouver, WA, US
- LinkedIn followers
- 500 followers
About Robert Fink
I am always looking to meet like minded individuals who are passionate about games! If I were not working on games I do not know what I would be doing, it\'s what I love doing most. Character art is where I thrive and work hardest to improve all the time. Not to say I wouldn\'t be passionate about creating environments that have an interesting art style and character to them;P I also love coming up with new game ideas, writing up game design documents and gathering references for art direction. Specialties: 3D modeling, Sculpting, Poly flow, Low Poly, Texturing,Proficiencies in Maya, 3DS Max, Zbrush, Photoshop, Efficient Uv layout techniques.Portfolio: http://finklematter.artstation.com/
Experience
Principal Character Artist
Sep 2023 — Present · Raleigh, NC, US
Education
The Art Institute of Portland
Bachelors, Game Art & Design
2007 — 2011
Skills
- Game
- Blender
- 3d
- High Poly Modeling
- World Building
- Level Design
- Uv Mapping
- Pre-Visualization
- Hard Surface Modeling
- Gameplay
- Photoshop
- Shader Creation
- Props
- Environment Modeling
- Texture Artist
- Computer Graphics
- 2d Art
- Environment Art
- Illustration
- Particle Systems
- Marmoset
- Game Development
- Digital Illustration
- Premiere
- Digital Painting
- 3d Modeling
- Unreal Engine 3
- Adobe Photoshop
- Video Games
- Digital Sculpting
- 3d Studio Max
- Maya
- Unreal Editor
- Speedtree
- Texture Painting
- Game Art
- Character Modeling
- Game Engines
- Zbrush
- Pc Games
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