Ritvik Bhadury
3D Environment Artist | Architectural Viz & Product Rendering | Specializing in Look Development, Texturing & World-Building
- Role
- Game Artist and Developer at Brown Risd Game Developers
- Location
- Providence, RI, US
- LinkedIn followers
- 500 followers
About Ritvik Bhadury
3D Environment Artist and Look Development artist with experience in both game environments and photorealistic product visualization. I\'ve produced 30+ commercial renders for Amazon listings, built PBR pipelines in Substance Painter, and designed stylized game worlds from concept to engine implementation. Comfortable working across Blender, Substance Painter, and Godot. Currently based at RISD, seeking environment art and 3D advertising roles.
Experience
Game Artist and Developer
Feb 2024 — Present · Providence, RI, US
Programmed and implemented gameplay features for the game Mosquito Simulator in Godot;• Led the implementation of 3D assets into Godot using new shaders and textures to create a 2.5D experience;• Designed, modeled, and textured 10 environment assets for the recent title Mosquito Simulator.
Education
Rhode Island School of Design
Bachelor of Fine Arts - BFA, Illustration
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