Ritvik Bhadury

3D Environment Artist | Architectural Viz & Product Rendering | Specializing in Look Development, Texturing & World-Building

Role
Game Artist and Developer at Brown Risd Game Developers
Location
Providence, RI, US
LinkedIn followers
500 followers

About Ritvik Bhadury

3D Environment Artist and Look Development artist with experience in both game environments and photorealistic product visualization. I\'ve produced 30+ commercial renders for Amazon listings, built PBR pipelines in Substance Painter, and designed stylized game worlds from concept to engine implementation. Comfortable working across Blender, Substance Painter, and Godot. Currently based at RISD, seeking environment art and 3D advertising roles.

Experience

  1. Game Artist and Developer

    Brown Risd Game Developers

    Feb 2024 — Present · Providence, RI, US

    Programmed and implemented gameplay features for the game Mosquito Simulator in Godot;• Led the implementation of 3D assets into Godot using new shaders and textures to create a 2.5D experience;• Designed, modeled, and textured 10 environment assets for the recent title Mosquito Simulator.

Education

  • Rhode Island School of Design

    Bachelor of Fine Arts - BFA, Illustration

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Ritvik Bhadury — Game Artist and Developer at Brown Risd Game Developers in Providence, RI, US | Unifers