Rick Gilliland
Technical Art at Moonshot Games
- Role
- Technical Art at Moonshot Games
- Location
- Irvine, CA, US
- LinkedIn followers
- 500 followers
About Rick Gilliland
Technical Artist with a strong emphasis on technical problem solving. Finds enjoyment in solving Art problems with Tech, and Tech problems with Art. Works with Programmers, Artists, Designers, and other Technical Artists to eliminate bottlenecks, define workflows, and create tools to support top-notch game production.Pipeline Development:World Builder, Animation, OutsourcingShader Development:HLSL, Cg, Node-BasedMaya/XSI/3DSMax:Plug-in Development, Scripting, User Interface3D Asset Creation:Modeling, Texturing, Rigging, Optimization, In-Game DebuggingGraphic Design:Layout, TypographyProgramming (Tools/Render focused):C++, C#, Java, Python, MEL (Maya), JScript (XSI), HLSL, CgSpecialties: Creativity under pressure. Look-dev.
Experience
Technical Art
Dec 2019 — Present
Technical Art and Studio co-founder. Lucky to work with some amazing people.
Education
UCLA
BA, Design | Media Arts
2004 — 2008
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