Jason Reynolds

Senior Creative Leadership at Bungie

Role
Senior Creative Lead at Bungie
Location
Seattle, WA, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Jason Reynolds

Game Designer with over 15 years of experience driving live-service ecosystems from concept to global release. Proven track record of aligning multidisciplinary teams around a cohesive product vision through consensus-building and rapid prototyping. Deeply hands-on with technical design and gameplay implementation, specializing in translating the psychology of player rewards into engaging, highly replayable combat and activity loops. Thrives in highly autonomous environments that prioritize data-driven playtesting and cross-discipline collaboration.

Experience

  1. Senior Creative Lead

    Bungie

    May 2023 — Present · Seattle, WA, US

    Champions the creative vision for live service activities, aligning a multidisciplinary group of 30+ developers to deliver high-quality activity and event content through consensus-building and cross-functional collaboration- Spearheads the end-to-end conceptualization of large-scale releases, synthesizing complex gameplay systems and narrative pillars into comprehensive pitch decks. Successfully drives cross-discipline consensus to validate concepts and secure project greenlights from peer teams and stakeholders- Maintains hands-on technical design responsibilities, actively contributing to feature prototyping, in-engine implementation, and closing processes to stay closely connected to the development pipeline and toolsets- Takes full lifecycle ownership of seasonal product releases, bridging gaps across disciplines to scale features rapidly and efficiently- Leverages mastery of expansive craft knowledge to make informed production decisions and craft highly replayable, motivating game loops- Fosters a collaborative, peer-driven environment, actively mentoring fellow designers in systems design and championing autonomous career growth.

Education

  • University of Advancing Technology

    Multimeda

    2006 — 2009

  • Parsons School of Design - The New School

    Multimeda

    2005 — 2006

Skills

  • Game Programming
  • Video Games
  • 3d Modeling
  • Content Design
  • Environment Art
  • Unreal 3
  • Unrealscript
  • Online Gaming
  • Wii
  • Low Poly Modeling
  • Game Design
  • Mudbox
  • Game Art
  • Devtrack
  • Mmorpg
  • 3d Studio Max
  • Maya
  • Unreal Editor
  • Mobile Games
  • Texturing
  • Texture Artist
  • Xbox
  • Ps3
  • Unreal Engine 3
  • Unity3d
  • Casual Games
  • Mmo
  • Cinematics
  • Game Balance
  • Character Animation
  • Xbox 360
  • Perforce
  • World Building
  • Level Design
  • Multiplayer
  • Game Engines
  • Zbrush
  • Game Mechanics
  • Texture Painting
  • Gameplay

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Jason Reynolds — Senior Creative Lead at Bungie in Seattle, WA, US | Unifers