Jacob Arbib
Engine Programmer @Larian Studios
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WORK HISTORY
Engine Programmer @Larian Studios
London, GB
Working in our internal Engine team on Larian\'s custom C++ engine and other custom tools.• Iterated on our Entity Component System (ECS) framework for the development of scalable and performant multithreaded gameplay systems.• Iterated on our code generation framework for metadata and boilerplate code.• Developed and prototyped improvements to our IK and animation systems for the solution of complex scenarios.• Iterated on physics engine interactions in a networked environment.• Developed debug tools and worked on general low-level engine bugs in a variety ofdifferent areas.• Contributed to Baldur\'s Gate 3 post-launch development.
EDUCATION
City St George’s, University of London
Master of Science - MS, Computer Games Technology
University of Warwick
Bachelor of Science - BS, Discrete Mathematics
SKILLS
ABOUT JACOB ARBIB
Hey there! I’m Jacob, a game developer based in London (UK) and originally from Rome (Italy).I’m a BSc Discrete Mathematics graduate from the University of Warwick and an MSc Computer Games Technology graduate from City, University of London.I am currently working full-time as Engine Programmer for Larian. I also previously worked as Unreal Engine Programmer for ZA/UM and as Systems Programmer for Splash Damage on Transformers: Reactivate.I love photography, bouldering, card games, and I am a strong advocate for LGBTQ+ rights and minorities in game development through events and mentoring.Finally, I was a Limit Break mentor in 2024 for engine and general game programming.Nice to meet you!
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