Taylor Wright
Principal Ux & Product Designer @The Redlamp Organization
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WORK HISTORY
Principal Ux & Product Designer @The Redlamp Organization
Edinburgh, GB
Work includes design and development for Adobe, Godot, Nike, Rockstar, Blizzard, Electronic Arts, ZA/UM, agencies, and independent projects, spanning games, creative tools, tech, and experimental work.
EDUCATION
MiraCosta College
Certificate, Internet and Multimedia Technologies
UC Berkeley Extension
Certificate, Computer Programming
California College of the Arts
BFA, Graphic Design
MiraCosta College
Certificate, Digital Print Publishing
SKILLS
ABOUT TAYLOR WRIGHT
I design intuitive systems that cover everything from creative play to complex tools. With a background in design & development, I’ve worked in tech since and games since 2010. My experience spans notable games, creative tools, internal systems, and a past in agency work.I enjoy solving problems and am comfortable adapting to different processes. I’m able to work well across disciplines with artists, designers, engineers, producers, and managers.Originally from California, I’ve been living in Europe since 2019, first in Amsterdam, then Lyon, before settling down in Edinburgh.SKILLS• End-to-end UX and Product Design, from concept, planning, and research through to production and release.• Strengths in prototyping, user research, accessibility, information architecture, visual design, typography, and motion.• Able to build and lead teams, facilitate workshops, and plan and manage Agile workflows for cross-discipline teams.• Comfortable working as an individual contributor (IC), taking direction, and supporting team goals and vision.• Quick to learn new tools and workflows, with experience in Figma, Adobe CC, Unreal, Unity, web dev, and in-house tools.
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