Randy Nolta
Technical Artist at Meta
- Role
- Principal Technical Artist at Meta
- Location
- Redmond, WA, US
- LinkedIn followers
- 500 followers
About Randy Nolta
I\'m an award winning artist who has worked as an Art Director, Art Lead, Founder, and Principle 3D Artist.I care deeply about the culture of the studio that I work within and I find that the best experiences and games are crafted by strong collaborations with highly skilled creatives. I\'m passionate about computer graphics rendering, game development, solving problems, and working with great people.My strengths lie in the following area\'s- Creating fast, efficient art pipelines for console, mobile and PC game development- Lighting production to enhance story and evoke strong emotion- A holistic approach to visual look development including materials, lighting, post processing and effects- I\'m at home building full interactive games and experiences in both Unity(C#) and Unreal (C++, Blueprint)
Experience
Principal Technical Artist
Aug 2025 — Present
Education
Ferris State University
BAS, Digital Animation and Game Design
2006 — 2011
Skills
- Unreal Engine 3
- 3d Studio Max
- Maya
- Unreal Editor
- Photography
- Modo
- Xsi
- After Effects
- Photoshop
- Unity3d
- Computer Animation
- 3d
- Texturing
- Storyboarding
- Rigging
- Mudbox
- Uv Mapping
- Mel
- Modeling
- Flash
- Texture Painting
- Digital Sculpting
- Version Control Tools
- Environment Art
- Low Poly Modeling
- Unreal Engine 4
- Hard Surface Modeling
- Zbrush
- Level Design
Find verified contacts for anyone on LinkedIn
Unifers gives sales teams verified emails and direct dials, enriched profiles, and outreach that lands in the inbox.
Free plan included · No credit card required
This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.