Rakesh J S
Principle Graphics Engineer @King
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WORK HISTORY
Principle Graphics Engineer @King
London, GB
EDUCATION
GM Institute of Technology
Bachelor of Engineering (BE), Computer Science
ABOUT RAKESH J S
Senior Graphics Programmer with good working experience on titles(Starwars: Hunters, Monument Valley3) with Unreal and Unity Engines.Passion for programming, computer graphics and computer games.Programming experience and deep knowledge of real-time computer graphics.Experience / key points- Real-time rendering (global illumination, shadows, rendering techniques, forward+/deferred.)- Physical-based shading- Shader programming and profiling- Graphics APIs: OpenGL, DirectX11, DirectX12, Vulkan, Metal, GNM, NVN- CPU / GPU optimizations- Game Engine development- Porting and optimizing in-house game engines to multiple platforms: iOS, Android, PC, PS4, PS5, XBOX One, XBOX Series, Switch- Graphics debugging tools: Razor, PIX, LLGD, ARM Graphics Analyzer, XCode Metal graphics debugger- Multithreaded rendering- C++, C#, Python, ObjC - Deep understanding of real-time computer graphics architectures (both immediate and tile-based renderers)- Deep understanding of Mobile/Cosnoles/PC GPU\'s architectures
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