Rakesh J S

Principle Graphics Engineer @King

Brighton, GB
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

May 2026 — Present

Principle Graphics Engineer @King

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London, GB

EDUCATION

2007 — 2011

GM Institute of Technology

Bachelor of Engineering (BE), Computer Science

ABOUT RAKESH J S

Senior Graphics Programmer with good working experience on titles(Starwars: Hunters, Monument Valley3) with Unreal and Unity Engines.Passion for programming, computer graphics and computer games.Programming experience and deep knowledge of real-time computer graphics.Experience / key points- Real-time rendering (global illumination, shadows, rendering techniques, forward+/deferred.)- Physical-based shading- Shader programming and profiling- Graphics APIs: OpenGL, DirectX11, DirectX12, Vulkan, Metal, GNM, NVN- CPU / GPU optimizations- Game Engine development- Porting and optimizing in-house game engines to multiple platforms: iOS, Android, PC, PS4, PS5, XBOX One, XBOX Series, Switch- Graphics debugging tools: Razor, PIX, LLGD, ARM Graphics Analyzer, XCode Metal graphics debugger- Multithreaded rendering- C++, C#, Python, ObjC - Deep understanding of real-time computer graphics architectures (both immediate and tile-based renderers)- Deep understanding of Mobile/Cosnoles/PC GPU\'s architectures

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