Rafael Lopes
Senior Line Designer @Ubisoft
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WORK HISTORY
Senior Line Designer @Ubisoft
Working throughout the whole game development process with the core team (Creative Director, Game Director and Leads) to share constructive feedback for the whole content (Game Design, Narrative, Art, UX, etc.) Supporting Core teams’ visions with clear guidance of the Editorial Vision Helping to organize and analyze playtests, silent reviews, focus groups and competitors’ benchmarks Outstanding Performance over 5 years Closing Mission supporting the core team toward launch directly on the floor 12+ game projects, including 7 projects with 80+ average Metacritic. Including but not limited to: Immortals Fenyx Rising / Assassin’s Creed Odyssey / Trackmania Iconic brands: Assassin’s Creed / Prince of Persia / Trackmania and new IP: Immortals Fenyx Rising Variety of supports: HD Consoles / Nintendo Switch / Cloud platforms Variety of game experiences: A/A OW RPG / Competitive / Racing / Social / Linear / Remake / VR
EDUCATION
GOBELINS Paris
Baccalaureate, Production and graphic industry
New3dge
Game Arts
E-Artsup, L’école De La Passion Créative
Art foundation year, Design & Visual Communication
ISART DIGITAL Paris
Bachelor, Game Design
SKILLS
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