Rafael Sabino

Pre Sillicon Graphics Engineer

Role
Pre-silicon Graphics Engineer, Augmented Reality at Meta
Location
Oakland, CA, US
LinkedIn followers
500 followers

About Rafael Sabino

At Ubisoft, my expertise in game development harnesses the power of graphics programming…

Experience

  1. Pre-silicon Graphics Engineer, Augmented Reality

    Meta

    Jun 2025 — Present · Menlo Park, CA, US

    Lead efforts in generating, executing, and profiling AR software workloads. Worked with 3D applications, transforming them into testable workloads, and contributing to the development of automated tools that support AR use cases.

Education

  • University of Central Florida

    Master's degree

    2007 — 2008

  • University of Central Florida

    Bachelor's degree

    1999 — 2006

Skills

  • Game Development
  • Video Games
  • Php
  • C++
  • Javascript
  • Html 5
  • Perl
  • Java
  • Visual Studio
  • Perforce
  • Eclipse
  • Amazon Web Services (Aws)
  • Telemetry
  • Mysql
  • Unix
  • C#
  • Testing
  • User Interface

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Rafael Sabino — Pre-silicon Graphics Engineer, Augmented Reality at Meta in Oakland, CA, US | Unifers