Radu Danciu

Staff Software Engineer, Tech Lead - Avatar Character Animation & Large Language Model Embodiment @Meta

Munich, DE
MOBILE NUMBERS
+91 *********19

Signup · Get unlimited contacts

WORK HISTORY

Apr 2022 — Present

Staff Software Engineer, Tech Lead - Avatar Character Animation & Large Language Model Embodiment @Meta

View department →

Munich, DE

Leading the engineering team that added legs (and animation for full body locomotion) to Meta\'s avatars, now spearheading the development of next-generation mesh deformation and skeletal animation systems for XR leveraging machine and deep learning techniques.Leading the engineering team bringing large language model embodiment in mixed reality (XR) as both humanoid and fantastical avatars, with full body animation, facial expressions, locomotion and navigation, environment understanding via virtual sensors, planners over task domains and more.

EDUCATION

2005 — 2008

Universitatea „Alexandru Ioan Cuza” din Iași

Computer Science

SKILLS

SimdProgrammingRailwayXbox 360ShadersPythonScrumWebglGame AIVideo GamesComputer GamesLight RailGameplayRailway SystemsMachine LearningMicrostationMobile GamesGame DevelopmentHlslIntelligent AgentsCivil EngineeringEngineeringLuaDirectx3d MathC++OpenglGameplay ProgrammingLeadershipArtificial IntelligencePerforceJavascriptHtml 5Railway SignallingC#State MachinesGlslRailGame ProgrammingPs3

ABOUT RADU DANCIU

As a software engineer with over 15 years of experience I\'m driven to improve my set of skills in a varied array of languages and technologies. As a game developer, my goal is to provide memorable experiences to people who enjoy games. As a lead, I\'m keen on enabling others to achieve their goals and delivering fully fleshed-out products according to the established vision and direction.

This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.

Radu Danciu — Staff Software Engineer, Tech Lead - Avatar Character Animation & Large Language Model Embodiment at Meta in Munich, DE | Unifers