Quentin Rapicault
Vegetation Technical Artist @Ubisoft Paris Studio
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WORK HISTORY
Vegetation Technical Artist @Ubisoft Paris Studio
EDUCATION
Rubika
Bachelor of Arts - BA, Conception de jeux et médias interactifs
ISART DIGITAL Paris
Prepa Art, Game art
ABOUT QUENTIN RAPICAULT
Digital Gardener | Environment & Vegetation Artist | Technical ArtistI grow digital worlds, one tree at a time—sometimes by hand, sometimes procedurally, always with care. Whether it\'s a dense jungle, a windswept island, or an alien landscape, I make sure every leaf feels at home.With a Master’s in Game Art from Supinfogame Rubika (graduating June 2025), I specialize in vegetation, shaders, procedural workflows, and level art, crafting immersive environments that blend artistic vision with technical efficiency.When I’m not planting trees in a game engine, I’m probably sailing the seas like a true pirate, or dreaming of a galaxy far, far away. Whether it’s swashbuckling, world-building, or fine-tuning the perfect shader, I bring passion and adaptability to every project.Let’s create worlds worth getting lost in.
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